XD, if I'm gonna have stalkers, they might as well make 'emselves useful!

What do you think? Does anything need to be changed/fixed/utterly burninated and redone before I start recolouring the crap out of it?
What do you think? Does anything need to be changed/fixed/utterly burninated and redone before I start recolouring the crap out of it?
no subject
Date: 2008-12-07 07:04 pm (UTC)Since you're already retexturing it, I have a question/request - can you somehow alter the alpha to loose that faux-mohawk thing at the back, and also those two glued-on side parts that are visible from the back? Or is a complete remesh required for this hair to become less fucking HUGE?
So much for stalkers' usefulness :D
Now I'll really try to be useful. The existing retexture up there, all is fine, but, uhm, bangsedgelooksblurry *runs away*
no subject
Date: 2008-12-07 11:11 pm (UTC)I did try to burninate the fauxhawk, but alas, EAxis did something incredibly stupid and added spikey bits to the scalp texture. I have no idea what they were thinking, but it does inspire visions of icebergs and the titanic.
And on the bags, I suspect that that's more to do with bodyshop's fucked compression when importing. The other's were like that too but I think a little SimPE jiggery pokery will fix it.
no subject
Date: 2008-12-08 03:19 pm (UTC)I forgot to thank you for doing all the dirty work. Thank you!!! I don't dl much hair, so I just saw some of your stuff at GOS and... wow!
no subject
Date: 2008-12-08 12:34 am (UTC)*is unhelpful*
I think it would look good with multicolouredness, because it's such a weird shape already. But seriously, it looks like he has horns or something.
no subject
Date: 2008-12-09 11:08 am (UTC)